My inspirations for interaction design come from both users and technology. When the capability of technology meets with what people enjoy doing, magic happens. My work focuses on embodied interaction, to support and to encourage people use their own bodily and social skills when interacting with computing systems. During my PhD, I designed and evaluated Augmented Reality games for social play experience, where the physical and digital worlds blend. I currently work in the area of visual storytelling, using cameras and software as storytelling tools to help people express themselves and communicate with others. I prototype applications for people to create their own visual stories.
My user experience research work looks into the social interaction, ranging from the moment-to-moment interpersonal interactions to social relationships that may emerge from repeated interactions. My analysis starts with the observation and experiments with users. By understanding their social interaction behaviors and patterns, I pinpoint the design choices in the systems that may contribute to or hinder these experiences. This way, we can learn from users and provide insights for system iteration and improvement.
Personal email: firstname.lastname@example.org
Google Scholar page: https://scholar.google.com/citations?user=vspCNtYAAAAJ&hl=en